How many stormcloak quests are there
Regardless of whether or not you have previously received the quest, you can travel to the Palace of the Kings in Windhelm and talk to Galmar Stone-Fist and request to join the Stormcloaks, at which point Galmar will give you an initial test, as detailed at Joining the Stormcloaks. You can join the Imperial Legion and fight against the Stormcloaks instead.
Completing the Joining the Legion quest will cause you to automatically fail the Joining the Stormcloaks quest.
However, the next quest for both sides is to find the Jagged Crown Imperial or Stormcloaks. If you choose to bring it to the other party instead, you can still join them. There is no need to get the Greymanes involved as peacemakers, and there is no opportunity to get involved in Ulfric, Tulius, and Thalmor Ambassador Elenwen arguing the terms of the treaty.
This is not the only main quest that is changed by the player completing the Civil War questline, however. During the quest " Sovngarde " where the player enters the Nordic afterlife, they can find some of the characters from both sides of the Civil War that they killed, depending on which side they chose.
If the players have killed Ulfric Stormcloak they'll find the once proud Jarl of Windhelm lost in the mists, where Alduin is devouring the souls of dead Nords trying to make it to the Hall of Valor. Ulfric reflects upon the war: "Skyrim was betrayed, the blood of her sons killed in a doomed struggle against fate.
And so in death, too late, I learn the truth - fed by war, so waxed the power of Alduin, World-Eater - wisdom now useless. By gods' jest in this grim mist together snared, Stormcloak and Imperial, we wander hopeless, waiting for succor. Turn back before he finds you. There is no escape, courage is useless. And, naturally, political turmoil has enveloped Skyrim.
They have Jarls competing for power, the Altmer plotting behind the scenes, and most importantly, the Stormcloaks threaten to secede Skyrim from what they view as a crumbling empire. After all, Skyrim belongs to the Nords!
Not the dragons, not the Imperials, and most certainly not the uppity High Elves. That said, Skyrim has long been a part of the Empire, affording them protection, stalwart allies, fruitful trade, and the rule of law. That leads to one of the earliest conundrums players get to face when starting a new game in The Elder Scrolls V: Skyrim , join the Stormcloaks or join the Empire.
The game centers around choices and non are more prominent than your decision to fight for the Stormcloaks or Imperials in the civil war. While you can obtain from fighting and not pick a side, both the Imperials and Stormcloaks have valid reasons on why they should win control of Skyrim. The outcome of the war does not affect the main questline in any way, but picking a side forces you to declare your values and fight for the Skyrim you want to see in the future.
A huge chunk of Tamriel's history involves conquest by the Imperials, whose military might and organized soldiers have led to their dominance. That's why they're pretty much the most powerful faction in Skyrim during the game, though bruised and battered by a recent war with the Altmer. That automatically makes the Stormcloaks a rebel group, the freedom fighters, and the underdogs — the David to the Empire's Goliath.
They want nothing more than to free the Nords and Skyrim from the clutches of the progressively more oppressive Empire who even goes as far as banning certain gods from being worshipped as a part of their unfortunate treaty with the Thalmor. Say what you will about the Empire, but their methods of modernization, economic know-how, and focus on the rule of law and order bring stability to the chaotic and frigid Skyrim.
While it's true that Skyrim does have its High King, this position is easily contested by other Jarls, often making the seat of power in Skyrim a black hole of power struggles.
As expected, this isn't great for the people and the economy. The Empire knows just how to quell the power-hungry Jarls and keep the Skyrim holds in check. They also bring in a healthy amount of trade and commerce. While the Empire's modernized policies are good, it's clear that General Tullius or most anyone in the Imperial Legion that isn't a Nord themselves has, at best, a very poor grasp on Nord culture and tradition, making their presence and authority feel alien and invasive.
To most of the Imperials, Nords are brash barbarians. One more can be acquired from the Dragonborn add-on, although the claw is actually split into two parts. Four more can be found from the Dragonborn add-on, making a grand total of 24 Shouts, and thus, 72 words to be learnt.
Daedric Artifacts - With 16 out of 17 Daedric Princes being in Skyrim, you can obtain 16 Daedric Artifacts from their respective prince. Every Armor And Weapon Set - There are many different materials, and they are used to create different sorts of items for your travels. Alteration has 17 Spells, but 15 without add-ons. Conjuration has 33 spells, but 25 in vanilla. Jump to: navigation , search. This article is currently undergoing a major expansion or revamping by the author who placed this notice here.
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